#3 - Sept. 8, 2008, 9 p.m.
Q u o t e:
Big FAQ
http://forums.worldofwarcraft.com/thread.html?topicId=8765628748&sid=1
Yup, all is explained therein ;).
Q u o t e:
I have a few questions about the friend recruitment system before a friend and I do it.
1. Can only the first character my friends makes gain levels to grant, or can he make multiple characters and have them all gain levels to grant?
2. Do you have to be in a party, or just near each other to gain triple xp and levels to grant?
Just for clarity's sake, yes, your friend can create multiple characters, and as long as they otherwise fulfill the RAF requirements, and are leveled within 90 days of when they begin the RAF program, each character will gain 300% experience, and levels to grant.
To grant a level to a Veteran character, both character must be in a party and within a certain distance of one another. Also, the veteran character must be lower level than the Recruit character that wishes to grant levels.
Also, from the FAQ:
Q u o t e:
# While in a party together, any experience gains are increased significantly.
# If both players are present when the mob is killed both players should receive triple experience.
# If the mob is trivial to either character, no experience bonus is earned.
This means that if you have Player A (level 50 veteran character) grouped with Player B (level 30 RaF character) and they kill a mob that is level 32, since the mob is trivial to Player A, no bonus experience is awarded.
# If one player is 4 or more levels higher than the other but the encounter is not trivial, only the lower player gains the experience bonus.
This means that if you have Player A (level 15 veteran character) grouped with Player B (level 11 RaF character) and they kill a mob that is level 13, only Player B would receive the experience bonus.
# If both players are present, experience gained from quests that are not trivial (gray difficulty or 5 levels below your level) will be tripled for both characters.
# While in a party together, all reputation gains are increased by 10%
Increased reputation gains apply to mob kills only, not for quest rewards or other reputation granting activities.
# All bonus reputation and experience stops at level 60.