The Music of Mists: an Interview with Russell

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Community Manager
#1 - June 5, 2013, 2:36 p.m.
Blizzard Post
To provide more insight on the development of this auditory (pandaren) feast, we sat down with Senior Director of Audio Russell Brower to talk about the making of the Mists of Pandaria soundtrack and his views on the purpose of music in games. Click here for the full conversation.
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Community Manager
#8 - June 5, 2013, 8:36 p.m.
Blizzard Post
Just for you Russel Brower, I'm going to turn my music on for the first time since Cataclysm - and i'll let you know how my ears enjoy it !


We'd love to hear what you end up thinking. Thanks for giving it a shot!
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Community Manager
#40 - June 10, 2013, 11:31 p.m.
Blizzard Post
06/06/2013 10:34 AMPosted by Orissan


This ...this.... OMG THIS!

Combat sounds and voices at the very least should be different sliders. I want to hear the all the voice over stuff you guys are doing these days but when I have voices loud enough to hear the combat noises can often drown them out.

Nethaera if you would be so kind as to pass that along to the sound guys would really appreciate it. ^_^


Every melee in the game would. In combat all I hear is other peoples spells hitting, and melee chops. I have to mute the sounds in raids just cause I can't hear other people talking threw it or even my addon warning sounds for things like Inqis falling off. (I chose a siren for crying out loud just so it would be noticeable).

For the love of all melee, please do this.


I'll pass along the feedback.