#0 - Aug. 24, 2008, 6:23 a.m.
Q u o t e:
- While in a party together, any experience gains are increased significantly.
- If both players are present when the mob is killed both players should receive triple experience.
- If the mob is trivial to either character, no experience bonus is earned.
This means that if you have Player A (level 50 veteran character) grouped with Player B (level 30 RaF character) and they kill a mob that is level 32, since the mob is trivial to Player A, no bonus experience is awarded.
- If one player is 4 or more levels higher than the other but the encounter is not trivial, only the lower player gains the experience bonus.
This means that if you have Player A (level 15 veteran character) grouped with Player B (level 11 RaF character) and they kill a mob that is level 13, only Player B would receive the experience bonus.
- If both players are present, experience gained from quests that are not trivial (gray difficulty) will be tripled for both characters.
- While in a party together, all reputation gains are increased by 10%
Increased reputation gains apply to mob kills only, not for quest rewards or other reputation granting activities.- All bonus reputation and experience stops at level 60.