Lk. Wintergrasp looks like a huge fat failure

#0 - Aug. 14, 2008, 3:21 p.m.
Blizzard Post
First check out this video:

http://deathknight.info/2008/08/lake-wintergrasp/

I'm sorry but that looks really aweful to me and NOT what people have been asking for when it comes to world PvP for 2+ years.

I understand it will seem novel to jump in a machine of some kind but come on, why not just play Battlefield and get the real thing?

And that it only goes for 45mins every 6 hours is kinda lame as well.

I like the idea of siege being added in PvP but it shouldn't be the focus. It never was the focus in Warcraft 3, which is the source material of this game.

How fun is it to give up all your abilities, talents, and hard earned gear just to drive a shredder or a tank that has far fewer abilities and absolutely no personal investment or identification?

I'm vastly disappointed as Wintergrasp was one of the few things I was holding out for in WotLK.

The original AV was what "world pvp" should be like....not the bot novelty that LW looks like it is going to be.

And yes, I understand people have been clamoring for siege all these years. But not like this.

I hope the video is just a bad example because graphically and gameplay wise it looks absolutely aweful.
#72 - Aug. 14, 2008, 5:36 p.m.
Blizzard Post
Q u o t e:
Capturing it so raiders can get special drops of raid instances makes it fail. Beta or not, it's designed for failure.


While this may be part of Lake Wintergrasp, that definitely isn't the only thing planned for it.
#82 - Aug. 14, 2008, 5:42 p.m.
Blizzard Post
Q u o t e:


what about my concerns bornark? what you doing to population issues?


I can tell you that we are aware of this concern but we'll have to wait for the time being to discuss details on it. We also don't want to see one faction controlling it 24 hours a day, 7 days a week.
#156 - Aug. 14, 2008, 7:41 p.m.
Blizzard Post
Q u o t e:
Just so that it is clear Bornakk. We aren’t trying to flame the forums on this issue. Me and every PvPer that I know has really high hopes for Wintergrasp and past attempts to have world PvP objectives have been utter failures. Some of the comments that were coming out of Blizz on Wintergrasp gave me hope but now after reading the newer information I am very concerned again.

The basic things that have to happen to make Wintergrasp work are:

#1. It needs to have some best in slot PvP items.
#2. Spending long periods as a ghost sucks. Make rezzing work just as it does in BG’s.
#3. You commented on this but you have to adjust for faction differences. You cannot do this just with the percentage of population because a server might have a much larger population of Alliance players but the Horde side has a much larger percentage of PvPers.
#4. We don’t care about PvE buffs and rewards. We will not PvP for this purpose.


#1. This is mainly brought up due to comparisons to Halaa. The gear for Halaa wasn't designed for high end level 70 characters, hence the complaints regarding it, but Lake Wintergrasp is being designed this way so it should work out just fine.

#2. You can PvP as a ghost can't you? Oh wait, you can't. More info will be available on this in the future.

#3. We don't want one faction to control it 24/7, more details will be available in the future.

#4. While this is true, some PvE players just might, which includes more people in the fight and if there are already PvP rewards, it won't hurt anything.

I realize this isn't a big splurge of information, but I wanted to point out that we understand all of these concerns.