#0 - Aug. 6, 2008, 8:34 p.m.
Source: http://forums.worldofwarcraft.com/thread.html?topicId=8557248684&pageNo=1&sid=2000#17
Q u o t e:
Why are you nerfing it? I guess you don't want people to bring us to raids. Who casts healing touch no one because you guys decided to make it cost over 1k mana for a 3 second heal (talented). Your nerfing the healing the tick does and the bloom? hmm I guess you forgot about PvP where we have to stand still for 2 seconds for a terrible heal the puts on a hot that heals just as bad (waste of mana in most circumstances in pvp). Explain this "PVE NERF" more because ALREADY ONE MAYBE TWO resto druids get into a raid EVER (BT/Sunwell/Hyjal) AT MOST I HAVE EVER SEEN is two resto druids. Why? Because they suck at pve and its the last class that needs a "pve nerf"..... It breaks the ability to use it in pvp so bam no one is going to use it ticking for 100 while mages hit for 4k? GJ blizzard.
Source: http://forums.worldofwarcraft.com/thread.html?topicId=8557248684&pageNo=1&sid=2000#17
Q u o t e:
Yes, we have done some toning down of Lifebloom. Lifebloom was unintentionally buffed too much during Burning Crusade when we made the coefficient scaling work on the stack applications. This has caused a lot of problems with balance in the game. Druids are intended -- as healers -- to be able to dish out good throughput heals with very low efficiency, likewise Lifebloom is intended to be rather cheap and efficient, but not to the degree that it is today.
Compare how you healed in dungeons and raids pre-Burning Crusade to today. Before you used nearly every healing spell you had, today you just use Lifebloom and maybe your other HoTs just because they stack with Lifebloom. Not only is this boring to the player, but it pigeon holes the Druid to spamming Lifebloom on the tanks.
We hope to tone down Lifebloom and bring the Druids other healing spells up to speed in this expansion. Part of this is through changes to the Druid class, changes to other healing classes and through encounter design.
Just as a note -- we did intend to change Lifebloom in the Burning Crusade (lower the coefficent), but we ended up delaying that so that we wouldn't hurt the Druids viability in raiding. With Wrath, we're introducing a new heal, a revamped Tree Form, and other mechanics to correctly balance things out.