#1 - May 1, 2013, 2:56 a.m.
Since Hearthstone has no way to react to what your opponent is doing (outside of surprise cards) it seems like it's going to be very hard to balance the charge mechanic. I've only seen a handful of cards with charge (and probably not all the ones that have been spoiled) but they have all seemed to have a reasonable cost to power (as in overall power not necessarily attack power) ratio.
Does anyone else have any thoughts on this?
