Thoughts on WOTLK BETA Dungeons

#0 - Aug. 1, 2008, 12:44 a.m.
Blizzard Post
So Ive been looking at the WOTLK dungeons in BETA and it looks more of the same BS that was fed to us in TBC will continue.

  • Linear hallways


  • 45 clear times mean short and simple and ultimately boring instances with limited replayability


  • Limited scope i.e. walk down hallway, kill boss, move to next hallway. No creativity at all.


  • Designed for easy consumption and low player expectations (good players have left)


  • COT Stratholme displays some potential possibly due to the fact the dungein is based on a pre TBC original


  • Comparisons with McDonald's have to be made. Cheap, basic quality product designed for mass consumption with limited scope and advancement.


  • I cant help come to the conclusion that the game quality has declined massively since TBC. As a game expands, I would expect it to improve, but WoW has gone in an opposite direction. Blizzard you dungeons dont cut it anymore.

    Ive run UBRS, Strat, LBRS, BRD etc more times than I care to remember and I still love running them. I cant stand any of the TBC instances, its like the original Blizzard Development Team was replaced with morons with no creativity.

    The one thing that saves Blizzard is their art team, its fantastic

    Is it too much to ask Blizzard, to having something epic like a Blackrock Mountain Again, or is that your crowning pinacle and its all downhill from here? Cause what Ive seen so far thats whats happening.

    TBC was an epic fail in design. Theres nothing in it that holds a candle to Vanilla WoW.

    In Before Posters:

  • Who state easy access to gear has improved the game to feed their fragile egos.


  • Most players player for fun i.e. content not gear. Gear is the result of quality content. Standing in front of a Battlemaster for 3 hrs a day is not quality gaming (maybe only for idiots)

  • mention Outlands was a great achievement in dungeon design


  • ORY? Do you still enjoy running BM, Mech, SLabs? The majority of people I know dont. Why was Magtheridon hardly touched compared to Onyxia?

    #1 - Aug. 1, 2008, 12:48 a.m.
    Blizzard Post
    As it appears you didn't shy away from mentioning and destroying all counter-arguments to your thread, I see no reason for it to continue.