No response to Alchemy system?

#0 - March 5, 2007, 8:27 p.m.
Blizzard Post
Dear Blizzard,


This has gone on long enough.

The concept behind the random discovery of Alchemy recipes is something I will not debate with you. Personally I think it's okay. But the fact is, it's broken, and everyone knows it. Yet you won't tell us that you KNOW it's broken, and that you have plans to fix it.

People WITHOUT alchemy as a profession have been getting the random emotes for learning things when DRINKING potions.

Alchemists like myself have made literally THOUSANDS of potions / elixirs / whathaveyou without a SINGLE discovery.

This is unacceptable. Please, for the love of god, respond to this thread. Admit to all of us who pay you money to play this game, and spend countless hours farming herbs, that you are at least AWARE of the problems with the mechanics of randomly learning flasks, and that you WILL FIX IT.

I apologize if my tone is harsh or condescending, but this is really ridiculous at this point. Seeing a hunter learn the Flask of Fortification from drinking a potion (without herbalism or alchemy trained) while I have made literally thousands of potions hoping for that very thing is quite possibly the most frustrating thing I have ever seen in a video game.


Admit. It. Is. Broken.

Tell. Us. What. You. Are. Going. To. Do. About. It.



Fix. Alchemy. Now.
#76 - March 7, 2007, 7:54 a.m.
Blizzard Post
Q u o t e:
People WITHOUT alchemy as a profession have been getting the random emotes for learning things when DRINKING potions.


We applied a hotfix for this very issue on February 9th. I've brought this up and we're going to verify that the fix is still applied as of 2.0.10. Have you seen proof of these improper discoveries occurring since that date?

I'll let you know the outcome of our testing in the current build once we have that information, it isn't a pretty testing procedure to reproduce.
#114 - March 7, 2007, 11:06 p.m.
Blizzard Post
I previously made the below post, which many of you have probably read, regarding the discovery system and its intent. The discovery system is really a perk in addition to Alchemy, and not a guaranteed part of it. We wanted to reduce the amount of 'taxi cab' calling for Alchemists, where you can stick out your hand and any Alchemist with its light on can pull over and do the job. We wanted to give some the ability to have specific recipes that no one else may have, be it someone in a high end raiding guild or some random person that now has a unique purpose on his realm (until someone else discovers it of course). Are they required for advancement or success as an Alchemist? Definitely not, but they're certainly a very nice perk if you happen upon one. The same could be said for world drop items, they're a nice perk, but in no way required for your character's advancement.

The randomness takes out the need to make the recipes so difficult to obtain that only the highest geared or most well supported alchemists have access.

http://forums.worldofwarcraft.com/thread.html?topicId=74208466&pageNo=1&sid=1#4

We do have some important changes coming on how flasks and elixirs function, and we'll be announcing those as we get close to the release of that patch.