#0 - Aug. 6, 2007, 7:57 p.m.
"Uses a rune system instead of mana, energy, or rage including three schools: blood, frost and unholy."
Okay, firstly this class is going to use a unique system for activating abilities that is seperate from the traditional systems. Okay, is this being used in order to limit how nasty a DK can really be? Or will it be similar to the systems already implemented by Blizz, just a different style?
Next, we have two new damage types being presented. Blood and Unholy. Blood is interesting, if I had to guess I would say that this is more of a magic for debuffs then direct damage. As far as unholy is concerned, don't we already have shadow? I know it isn't techinically the same but come on! So I guess my big question to this is, will we see new mobs that also wield these damage types, and more importantly will we be expected to have gear that resists these damage types?