#0 - Jan. 25, 2007, 7:49 a.m.
Q u o t e:
I'll use a baseball example. You can play many positions, but everyone bats. Pitchers aren't as good of a batter as outfielders, but they bat regardless.
A hybrid (or "utility") baseball player is one that could play infield or outfield, like Alfonso Soriano.
Someone who only plays 1 fielding position is not a "hybrid" just because they play the field and bat.
This is why CC does not belong in this argument. Everyone can do it in some form.
Q u o t e:
Back to the topic "Are we all hybrids?". Wouldn't that depend on the defenition of "hybrid". And people keep saying that Blizzard defines a hybrid... where has Blizzard, or any direct representative used a defenition of hybrid, in any discussion?
I'm not trying to troll or argue, but I think we are using terms that the player base of many MMOs over the last 10 years have come up with. Calling a class a "tank" came from thinking of a certain class as having heavy armor. Most of these MMOs are designed from a mid-evil perspective where our idea of a "tank" (heavily armored battle machine) would hold no meaning. So, in order to really answer the question, we need to define it.
So Tseric, you trolled this bad boy up, how 'bout defining it? ;)
Q u o t e:
That's exactly what all the whining is about lately. Warriors have gotten used to the idea that ONLY warriors can tank. Now druids and paladins can tank too. The warriors aren't handling it well.
I adjusted to druids and paladins/shamans being able to replace me as healer. Time for the warriors to get over themselves.
Q u o t e:
"The more primary tank" is a far cry from "the only tank" however.
Q u o t e:
Utility? UTILITY?!? WHAT utlility? Do we have the ability to summon people? Create food and water? Buff fellow players?
Stop lying about the supposed "utility" rogues have, Tseric. Blizzard has consistantly, time and time again, dropped the ball on any sort of "utility" rogues could have. The only thing in the game that we are needed for (and you really only need one rogue for it) are the surpression traps in BWL.
There are no mobs to pickpocket, special doors that ONLY rogues can lockpick (way to give blacksmiths a craftable item that negates the position of possibly having to have a rogue to unlock something in an instance there, buddy), traps that only we can see, mobs especialy vulnerable to a specific poison, none of that. Even the mobs in the raid instances that actually matter (sorry, but Hellfire Citadel is pathetically easy) are completely immune to our supposedly all-mighty stuns.
As far as sap goes, it's PATHETIC CC. Sap cannot be re-applied, many mobs are immune to it, and ultimately, mages' polymorph is far superior in every way.
There was a whole world of possibilities to giving rogues utility and additional roles in instances - Blizzard failed in every way possible to make it happen. That's why virtually everyone in the game - including rogues themselves - sees rogues as good for nothing except DPS.
Tell me, why are rogues the only class in the whole game completely incapable of buffing fellow players in any way? And don't give me that stupid excuse of the dictionary definition of "rogue" as being lone wolves and whatnot. Hunters, who are supposed to be wild loonies who hang out in the woods alone all day, avoid cities like the plague and talk to animals get buffs/auras and do many things out of character with the spirit of the class. Hell, if you're going to go with the idiotic lore excuse for rogues not being more group-friendly, then priests should no longer be considered priests when they spec in the Shadow tree. There's no reason rogues shouldn't have a buff of some kind to offer groups and raids.
Q u o t e:
Tell me, why are rogues the only class in the whole game completely incapable of buffing fellow players in any way?
Q u o t e:
Lot of good insight here. However, I have one question:
I really like the point you made about not having to wait around for a "primary X" to log in as hybrids can substitute into that role. However, with ppl specialized in certain tress and spending their DKP/tokens on "that tree", isn't Blizzard kind of driving them towards specialization. On the other hand, if they don't specialize then for top level instances, they are going to be mediocre at best in every role.
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Please do. Sorry for the outburst, but when someone says something that is so contrary to what I see and experience daily...I get mad.
Q u o t e:
That's interesting.
Could you pass on to the developers a couple of things?
1. Rage generation currently depends in part on damage taken. In lower instances, a well-geared warrior takes minimal damage and has difficulty generating rage in tank gear. My guildies get around this by taking their shield off and taking two-handed (either dual wield or with a 2 hander). Puts a bit more strain on the healer, but usually not enough to matter. This is something that many people resist. They "earned their gear" and expect to be able to use it.
Q u o t e:
2. With warriors as the baseline, should we expect adjustments to the other tanking classes (druids and pallys leap to mind) in the near future?
Q u o t e:
That's interesting to hear, and a contridiction to what is on the CE DvD (and in the past I heard of one Dev saying he hated the multiple tanks in EQ and only wanted one tank in WoW). During the Blizcon class panel discussions, a Blizzard Class Designer went on record (with a slide show) to say they didn't want hybrid classes outside of the druids in WoW (this is part of the reason water elementals were originally excluded from mages). This was on 10/2005 after TBC had been announced. The idea to focus more on hybrids came out only within a few months from that convention. Why such a drastic change in opinion in such a short period of time?
Q u o t e:
wait a second tseric... first you come out and openly say, that all classes are not balanced around solo play, and feed the warrior community BS about how we should bring a healer to be any good at pvp. Then you post this gem about how all classes are designed to have solo-ability. Solo is a word i see alot in that statement of yours, and then you have the balls to tell warriors that we arent supposed to be able to pvp solo?? should i bring a pocket healer with me while im out grinding in case horde come along??? that doesnt really mesh with the bull*#%@ you spit out at warriors.