#0 - Jan. 22, 2007, 2:04 p.m.
The problems with Shattrath City are much the same, too big, and spaced out by multiple levels... I know blizzard designed it this way to reduce lag for people running ten year old computers but this design is terrible ...
The inns are miles away from both the flight master, portals and bank ... In fact I have to pop a light feather each time I hearth into the damn city just so I can go about my business which is less than impressive.
What's more there is an extreme lack of guards around town ... You need to find a guard to tell you the locations of guards ...
Summary ("Why Shattrath sucks"):
- Inconsistent
Some vendors are on the lower level, some on platforms, some on buildings some outside ...
- Design is not intuitive
I can't "guess" where something will be by knowing where something else was and looking at the map, with the exception of the two inns and the banks
- Few guards
- No Auction house
- No class trainers
- Poorly located inns
- Poorly located Flight Master
- A single anvil / forge located as inconveniently as humanly possible
- No blacksmith hammer sales dude
- Confusing design with an elevator from Aldor Rise to Scryer's Tier (where they will be hostile)
- No "dueling location"
Yes this is an actual criticism, the dueling area outside the front of IF is fun
- No single battlemaster location
- Too few mailboxes
You can NEVER have too many mail boxes
IF was practically the perfect design with the exception of the useless hole in the ground and anvil located too far away from the AH / Bank / Inn ... If you are going to forcibly replace it then please top it, this design is worse than the original alpha version of IF and if I remember correctly that was replaced because the multi-levelled design annoyed people.
PS - I had to port to IF just to buy a damn blacksmiths hammer earlier ... wth bliz?