FEEDBACK: Temple of the Jade Serpent (Chall.)

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Game Designer
#1 - July 14, 2012, 2:44 a.m.
Blizzard Post
The Challenge mode for this dungeon is unlocked for the weekend (and perhaps longer).

A few relevant testing notes:
  • You must have completed the Heroic version of the dungeon once in order to attempt the challenge mode.
  • Item level will be normalized to 463.
  • There is no queue system for challenge modes; groups must be formed manually and you must zone in from the outside world.
  • The current Gold/Silver/Bronze times are not final.
  • While the challenge is active, the group leader may Reset the dungeon at any time via a drop-down accessible by right-clicking your unit frame.
  • You may want to dig up those dusty keybindings for things like crowd control and interrupts.
  • Enemies in Challenge mode dungeons are 1 level higher than in Heroic versions, as a rule, such that bosses are now level 93.


    Please use this thread to share feedback regarding the dungeon, including information on group composition and completion times.
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    Game Designer
    #3 - July 14, 2012, 3:46 a.m.
    Blizzard Post
    That is a good point. We'll see if we can work something out for Temple; in the meantime, Shado-Pan should be fully accessible.
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    Game Designer
    #4 - July 14, 2012, 7:54 p.m.
    Blizzard Post
    If you speak to the large pandaren gentleman on the northwestern side of Halfhill, in the center of Valley of the Four Winds, he will teleport you into the instance at whatever difficulty you currently have specified, including Challenge.