New disenchanting rules are a joke.

#0 - Dec. 5, 2006, 6:48 a.m.
Blizzard Post
# Skill level now determines what items you can disenchant.

* Skill 1= Level 1-20
* Skill 25= Level 20-25
* Skill 50= Level 25-30
* Skill 75= Level 30-35
* Skill 100= Level 35-40
* Skill 125= Level 40-45
* Skill 150= Level 45-50
* Skill 175= Level 50-55
* Skill 200= Level 55-60
* Skill 225= Level 60-65

Please tell me this garbage is going to change!

Take item "x"
It won't AH well for whatever reason.
I can either vendor it for a small amount or d/e it and sell the mat(s) for a little more or use them for personal enchants. Or give them to friends.
But no, Blizzard has to step in and screw that all up.
Why the hell do I need to lvl another character just because I want to disenchant some items?
It's all part of their grand scheme to keep you playing more and it's LAME.

One of the sayings around the Blizzard offices: "Play longer, pay longer"

The last time I looked, enchanting wasn't broken. Stop trying to fix things that are fine to begin with.
I could list a hundred things that if changed would actually benefit the players and not just suck them into your "play more, pay more" scheme.

Job security, isn't it grand.
#13 - Dec. 5, 2006, 7:04 a.m.
Blizzard Post
Well really the mechanic behind disenchanting has always been off considering how all other professions and systems work within the game. At all times we attempt to have a characters investment in a skill further that skill, and that their time in the game works toward improving that skill and allowing better and better profession 'rewards'. Disenchanting was really the only profession mechanic that allowed any low level 'throw away' character to interact with any high level items with no investment in the skill. Conceptually it didn't follow some of the core design mechanics that can be found throughout the game, and the expansion made a perfect time and place to go ahead and correct disenchanting.