#229 - Feb. 28, 2008, 5:27 p.m.
Q u o t e:
Yes, but Neth, can you maybe explain to me why people who PvP get rewarded for losing and people who PvE get punished for losing.
I do understand the point that you made that you are trying to open up opportunities to people, but it doesn't make sense that raiding epics should be devalued by epics that people get via failure.
Edit: Sorry, that post sounded confrontational, I did not mean it that way. I would just like to see the official explanation for this, and maybe then once hearing that explanation it will quiet the arguments of what is better.
I think what most people miss in these arguments is that there is a time factor that needs to be factored in. PvPers invest time toward gaining points and tokens to buy their gear. Raiders (inparticular high end raiders) may down the boss, but the reward is limited to just a few select people that are able to use that gear. They invest their time to do this. But along with that time, comes the skill to repeat killing that boss and getting through those instances. The payoff just comes at a later point in time while PvP rewards are more immediate as far as seeing the points you've gained up to that point.
Take for instance Karazhan. Many people now have this instance on "farm" status. They go in, earn their badges, get new gear they can use or disenchant or sell, as a matter of course. Their learning curve is over with and they can go in and repeat their success as much as they like (within the correct timeframe of course). They have invested their time enough that their reward is now virtually immediate.
It comes down to mentality. For some, knowledge, overcoming that next hurdle, that next boss defeat, is their reward. For some, stepping into that dungeon for the first time, is their reward. For others, nothing less than gaining that key item to complete their set is enough.
In PvP, there are many that feel that victory is all they need. The points are a bonus. For others, losing is A-OK as long as they are earning something as they go. Losing is a slower gain than winning though, the same as wiping in a raid, slows the gain down of getting to that boss and getting them down.
It's perspective. When it comes to PvP as well, you aren't facing a boss you have learned. You are facing an intelligent strategic enemy and that enemy can and does change. The "learning curve" isn't there the same as it is when coming across a boss. And as many bring up, gear makes a difference in accomplishing your goals for both PvP and PvE. How fast or slow that gear is attained is up to your playstyle, your time that is put into it, and sometimes a dash of luck.
We're always working to find new and interesting ways to keep people interested and engaged in all of the aspects of World of Warcraft and really do want people to get the chance to take part in these aspects.