#0 - Feb. 12, 2008, 12:11 a.m.
According to Hortus on the PTR:
Q u o t e:
This is an intentional change to how drinking works. The amount of mana regenerated now ramps up, so you will see little or no mana regen the first few seconds and then it will increase as the duration continues.
It appears this change did not make it into these patch notes, I'll see about getting it added to future notes.
Basically, you have to drink longer to get the same amount of mana back. Quick drinks during a ZA timed run, Hyjal, etc. regen less mana when compared to what we currently get and thus you'll need longer to drink to actually regen mana.
IMO, this is probably the stupidest change I've seen made yet. A sweeping nerf to PVE that affects everyone due to the increased time for ALL mana users to get our mana back. Sure the thought behind it is good, solving the drinking issues in PVP, but this is just not an acceptable solution. I'd like to see the devs reconsider this change and come up with an alternative solution. If a blue doesn't mind passing that sympathy along to the devs I and all other WoW players would be most appreciative.
-A Concerned Druid
EDIT: According to Drysc the time is now actually ~6 seconds of drinking before you make up the mana regen offset, different than what some reports are, etc.
