Why The Attunement Drop Has Us Mad

#0 - Feb. 9, 2008, 6:27 p.m.
Blizzard Post
TL;DR: Hand of A'dal is a stupid title. No one is out to get the casuals. Blizzard needs to make up their minds about attunements instead of putting them in and dropping them.


It has nothing to do with 'elitism' or 'epeen'. Nor does it have to do with all the big, nasty 1% of the high raiders wanting to keep all the epics for themselves.


It's very simple, really, and I'll put the analogy as cleanly as I can. Do any of you remember the old PvP system? I do. Do you remember the High Warlord and Grand Marshal titles? People put forth effort to get those titles. A - lot - of effort, in fact, and some(as many have heard) went too far to get the titles. But the idea here is a lot of effort had to be put forth to get the goal.

If you suddenly, finally, achieved this elusive title and the next week Blizzard released a much less time-consuming way to get the same title, would you not feel angry? Insulted, perhaps? That your achievement was belittled? Can you understand that idea?


That is all this is about. In order to get into Hyjal and Black Temple, you not only need to have a raid that is capable of killing things in there... but you need to complete what comes before it and get that attunement. That's a lot of effort. A lot.

But now, Blizzard is dropping those attunements. Kael'thas and Vashj(arguably two of the hardest boss fights I've ever done) no longer even need to be killed. For those of us who have done the chain, it feels as if our work was all for naught.

BUT WAIT!

I know. We're getting a title to commemorate our hard work. The only problem with that is that it seems that Blizzard is dropping us uncreative titles every time they drop another attunement chain. Champion of the Naaru is kind of cool, but Hand of A'dal arguably sounds boring and.. uncreative. I can't speak for all raiders, but I don't think that most of them just want a new title to display for their work in completing an attunement. If we must get titles, it would help if they actually sounded cool.


That's all there is to it. The hard work feels belittled. No one is out to get the casuals or keep people from putting forth effort and getting epics and seeing content too. It just doesn't feel fair that there is now an easier route to do it.

Blizzard should either keep their attunements in place, or not put them in at all. One or the other, because dropping them after people have had to go through them just spoils a lot of the sense of achievement.
#189 - Feb. 10, 2008, 1:43 a.m.
Blizzard Post
I'm not sure that I personally agree with pacing design that is specifically centered around spiting others, and I can only speak personally as I haven't discussed the removal of the attunement with the designers as of yet. I would guess they agree to some extent though, that the attunements being lifted only serve to help ease the flow of progression.

Attunements serve a few purposes, in some cases they can be gear/group/tactic checks, but generally they're used to pace the bleeding-edge, ensure that the content is actually utilized. Black Temple could no longer be considered bleeding-edge. It's great content obviously, still the most challenging and difficult (if you're inside then you have a great deal to be proud of), and hopefully more and more people can see and enjoy it. But the attunement process has pretty much served its purpose. I believe that most raiders would understand and agree with that.

I gather the issue is really just seeing someone else reach a past goal with less effort. While that's certainly something that can be understood, it's not necessarily good design to continue to restrict the game, meaningful flow of progression, ability to easily bring in new people or alts, etc. because of pride.

Helping nudge along progression has been one of the major definitions of the expansion thus far. Things like heroic keys only needing honored, new badge loot rivaling raid items to help gear people faster, and of course removing the attunements from SSC and TK themselves (remember?). It's really all the same thing, and it's really all just helping keep progression for everyone moving.
#207 - Feb. 10, 2008, 1:59 a.m.
Blizzard Post
Q u o t e:
Well Im not going to play World of Noobcraft.
Cya :P
Yes you can haz mah x burgers and stuff before you ask


Well there used to be attunements on SSC and TK, so you already are. Welcome, and enjoy.
#212 - Feb. 10, 2008, 2 a.m.
Blizzard Post
Q u o t e:


So dead wrong not even funny.

The people telling you to remove attunments were scrubs that couldn't clear SSC/TK.

Making it so KT and Vashj can be killed first was fine. The guilds trying to key new people; solved with this, but attunment removal was not needed. Stop caving in to casual QQ and keep a little bit of challenge in being able to accomplish stuff...


Heh, and they're going to waltz into Black Temple and start slapping Illidan around after they couldn't clear SSC/TK?

Right.