#1 - March 12, 2012, 7:35 a.m.
I burned out on PvE content way back in BC. i dont really care how many times you repackage "killing a dragon" it was already pretty good in vanilla. Fresh endgame content is for the new players, lets be honest. so PvP is really all i have this game for and i believe its the same for "most" (not all) long term players.
Plz, can we finally have an official post on the reasoning behind this steady pressure to remove tank specs from PvP? I would of course want to debate any logic presented but we (prot specs who like pvp) need at least to understand what the original thinking is before we can even have a discussion on whether its sound logic or not. Give us a chance to defend our real and vital roles to somebody other than massively biased DPS specs, trolling the boards.
Thanks in advance :)
P.S. came extremely close to dropping this game after 6 years last month when the latest prot nerf came thru 4.3.2. i actually let my account lapse to closed but decided to add 60days a bit ago just to see if this is worth saving... make it worth saving plz. there is a reason subs are down from peak even with loads of new content (hint:its not the recession).
EDIT: hey! i found the button to edit my title, hopefully its within rules now :)
UPDATE: For the new arrivals to this thread that read the first page, then skip to the end and comment about "tank damage was too high" Plz read more than one page. First of all, that has been said already and second of all, NO TANKS ARE ASKING FOR DAMAGE in this thread. But there is a strong consensus on what role and abilities tanks should bring to alll PvP in future patches and MoP (protection for the team). We appreciate the few official responses on this thread but still hope for the "insight" response on Blizzard's intentions for tanks long term in PvP. And REALLY hope that Devs will at least see some of the ideas here and how beneficial tanks could be to PvP in general with a skill set that crosses over to PvE perfectly, seamlessly :)