A Few More Mage Answers

#0 - Oct. 19, 2006, 10:37 p.m.
Blizzard Post
I thought I'd take the time to answer a few more questions that people may have based on the prior talent update thread here.

As you all have most likely seen, I posted a response to why Counter Spell was put onto the global cooldown.

This is consistent with other spells. Spells that don't have a global cooldown are ones that change the dynamics of your next spell. Example: Presence of Mind, Combustion.

Consistency is very important for us when furthering the design and function of the game. There are long term benefits to this overall.

Standard Disclaimer: We are continuing to evaluate all spells and talents and will continue to adjust things as we feel are necessary. All information is subject to change.

Here are some questions as posted on the prior thread and their answers:

Q: Will the new talent whereby all spell criticals increase by 50% (2 talent points) will this stack with ignite and ice shards?

A: Yes. 225% Frostbolt crits and Ignite based off 175% Fireball crits.

Q: Will this stack with ice shards? How does this work with Ice lance? With this talent, Arcane power, and ice shards, are my Ice Lance's doing 580% damage on crits?

A: Base damage (Arcane Power adjustments, Ice Lance damage vs. frozen targets etc...) applies before the 225% crit damage bonus (assuming Spell Power + Ice Shards).

Q: Does this mean the developers are happy with frost and fire?

A: There are always issues, varying in priority. We'll let these changes ride and keep playtesting and reading feedback on all trees.

Someone had also suggested the following:

S: I'd like to suggest the following change to Prismatic Cloak Prismatic Cloak
Rank: X/2
Requires 25 points in Arcane Talents
Reduces all damage taken by 2%/4% and the chance your (arcane/all) Magic effects will be dispelled by an additional 15%/30% (if arcane only) 10%/20% (if all).


A: Maybe on adding dispel resistance, but I don't like adding it to this particular talent.


For those looking for more answers that were previously posted by Kalgan you can view them all by doing a search or going here: http://forums.worldofwarcraft.com/search.html?stationId=1&forumId=10017&searchText=&characterName=Kalgan&blizzardPoster=true

*Edit-Shortened the link a tad.
#76 - Oct. 20, 2006, 2:44 a.m.
Blizzard Post
Q u o t e:
I have a question that I haven't seen anyone ask yet. As far as I know, everyone has always just assumed that invisibility will remove mages from combat when the fade is complete... but I've never seen a blue post confirm it. When invisibility potions worked in combat reportedly mobs would continue to chase you if they were aggroed, so that gives me the impression that the invis effect will not remove you from combat - meaning we won't be using it to eat/drink and we won't be using it to escape imminent wipes. *sigh*

Can I get an answer from a blizzard poster?


Yes, once the fade is complete you will be removed from combat.
#133 - Oct. 20, 2006, 9:07 p.m.
Blizzard Post
Q u o t e:
Nethaera wrote:


Thanks for the info.

However, why is it that whenever there is a significant discussion following a Blue post, you Blizzard guys never respond to the concerns raised, and will instead single out an unrelated post and respond to that?

Lots of people are asking questions/bringing up issues with the Blue response on the addition of GCD to Counterspell. Why not respond to those?



Pretty simple, sometimes we need to ask and get more answers. Sometimes we don't have any answers for a bit either. For obvious reasons everyone is working long hours on the expansion and various tasks so we may not always get the answers for people as quickly as people may want but we do what we can.