A big thank you to your hardware team

#0 - Nov. 16, 2010, 4:44 a.m.
Blizzard Post
I remember back in vanilla when 30v30 world pvp crashed the server. Regularly.

I remember back in vanilla when the server crashed, hard for the AQ opening.

I remember back when BC launched and Outlands/exodar was up for about 26 hours over the first 4 days.

I remember back in BC, when every time a holiday event started I'd cancel prime time raids because the server was too unstable.

I remember at the beginning of LK, when Premonition packed up and left our server because it was too unstable for them to be able to raid on consistently at the level they were playing at. (No hard feelings to them, classy group of folks, they did what they had to do).

However.

I'm looking at Stormwind right now, on Alleria, with 500 people gathered in the center of town, and I'm getting 168ms ping times and a good-enough frame rate with absolutely no squirreliness at all. People are dropping AE's, someone just dropped that....<insert bad words here> train toy and everyone's training, and...it's solid. Very very solid. No issues to report, server seems downright happy.


So big hats off to your hardware guys and your server-side software guys. This is a vast improvement, and I'm very very pleased. Someone in your upper management owes them some beer. Heck, they ever get out my way and I'll buy 'em a few rounds. You know where I live :).

#1 - Nov. 16, 2010, 5:02 a.m.
Blizzard Post
Over the years we have been able to make some noticeable adjustments to our hardware and coding that allows for a more stable environment. This doesn't mean that everyone will have as easy of a time with that many people in one location but the realm should otherwise remain active. *fingerscrossed* :D

Thank you, Lyna, hopefully you are enjoying the current events. :)