Thank goodness Wrath is Ending!

#0 - Sept. 27, 2010, 7:12 p.m.
Blizzard Post
My guild just started raiding ICC10 this past week, yes we just started...Relatively new guild here and spent the month gearing up the team.

And OMGZ ICC10 is a complete faceroll instance, noone in are guild had any experience in ICC10, we DIdn't watch any tankspot videos, we didn't read anything on the popular WoW sites, just started...

We got 4/12 last night WITH NO WIPES....

What the hell happened to WoW? How did we get to this point where everything is easymode, serously First tier raiding should be easy to help get the guild and etc into raiding but then has you progress up the tiers it should get Harder, not be a complete faceroll from point A to Point B.

If blizzard is promising us harder content in Cataclysm, i welcome it.
#48 - Sept. 27, 2010, 8:25 p.m.
Blizzard Post
That's great that you have a solid group to go into Icecrown Citadel with. It's also great that you're getting to see the content. If it's not challenging enough with the buff, definitely try it without it and see how it goes. Hopefully, it continues to go well for you all and you can move on to trying the Heroic modes.

We of course want to continue to add extra challenge into the encounters and I've heard many people remark that they've had a lot of fun with Icecrown Citadel. We're also pretty pleased that so many people have gotten to experience the Raid Dungeon as well. We don't want to have a repeat of the Sunwell Plateau in which so few people really got to get in and get a good go of it in.

We're working to make sure that the encounters in Cataclysm are fun, accessible for those who want to experience it, and still offer that challenge that people say they want to get out of it. It's not an easy order to fill, but the development team is trying to fill it and as always, will continue to work toward that goal all through development of World of Warcraft.
#105 - Sept. 27, 2010, 10:39 p.m.
Blizzard Post
Q u o t e:


Any way you guys can do that without making awesome raids like Ulduar near ghost towns after a new patch hits?


Progression happens. We obviously don't like to develop things out of relevancy, but at some point, people move on. We can only do so much to keep older content appealing enough to draw people to it or back to it. (Depending on circumstance.)