No Ruin, Complete Devaluation of Crit?

#0 - Aug. 8, 2010, 12:19 a.m.
Blizzard Post
So, right now there is a talent that gives Spriests their 200% crit. Currently none is listed for warlocks. Ruin no longer exists, does this mean pure casters will automatically get 200% crit on their critical strikes? Or will crit become an even worse stat then it is currently for warlocks?

Our relative inability to scale with crit has been a key problem for us in WoTLK and..well since the game began really. But anyway, which of those two is correct?
#12 - Aug. 8, 2010, 6:06 a.m.
Blizzard Post
Warlocks and mages get 200% crits.

We have talents or passives for the hybrid classes because we want the nukers to get the big crits but not the healers. But for mages and warlocks, it seemed silly to have identical passives that say "you get 200% crits" when we don't do that for all the melee classes who get 200% crits.

Incidentally, hunters also get 200% crits in Cataclysm. They already did for the most part on all of their physical attacks, but unless I'm mistaken, attacks like Arcane Shot could only get a 150% crits. That is fixed for Cataclysm.