#0 - July 23, 2010, 2:02 a.m.
Bloat concerns: There is still a little bloat in the tree itself - I would hope for a few more points to spend in situational talents, and indeed, more situational talents in general.
Suggestions - Roll Sanctity of Battle into Art of War. Make Crusade 2 points instead of three.
Customization concerns: Right now I'm spending only 3 points "freely" on situational talents for a generic PVE (raiding/heroics) damage build. I would have hoped for 5-6 points in situational talents in the Ret Tree, like the Combat tree for Rogues is right now (which I LOVE, btw!).
Suggestions - Speed increase during Hand of Freedom (a la Priest bubbles), "Walk through Flames" - you take 25/50% less damage when running out of ground-centered AOEs.
Final 10 points concern: For a generic PVE build, there's NOT a lot to choose from that would be useful from the other two trees, even on a situational level. Judgements of the Pure, Sanctified Light, and Seals of the Pure are basically required talents for a pally - but where to put the other two points? HOJ in Prot seems interesting, but it's not enough of a buff to really be worth two talent points to me (imo). The second tier Holy Talents do zero damage, and have zero funtionality for a ret pally...unless that ret pally is REALLY interested in making themselves go oom. I guess, from all the choices, I'd be taking Imp Lay on Hands.
Of course, I could go back into the Ret tree, nibble up a few more "situational talents" but that feels like I'm being forced away from my "new selections".
Suggestions - put Enlightened Judgments in Holy into Tier 2. Or do something wild with Imp HOJ and give it a different sort of oomph (length of stun, reset DR on stuns on that target...) Having it be only CD related makes it a bad choice for PVEers, who will usually not be asked to use a lenghty CD in order to CC.
Repentance Concern: One thing I have a great issue with is making Repentance optional. I didn't take it because I wanted to see if I could avoid it, but making that a CHOICE for newer players who may not understand the need for CC...seems a little cruel.
Suggestion - If you made Repentance a "get at lvl 10" ability, you could make the talent that rests in that location effect Repentance. Ideally, it would be like Improved Polymorph and have a chance to resist popping on damage, or adding a stun component if it should be broken early. (that way it would be a multi-point ability, and force people to make more choices over the forms of utility found in the ret tree)
I have to say though, this is a huge improvement over last time.