[Bug] Major texture corruption.

#0 - July 29, 2010, 12:29 p.m.
Blizzard Post
Hi, copied my post from the mac forum incase bugs aren't to be reported in there.

I took a screenshot, alt-tabbed, opened up Photoshop CS5, cropped the screenshot, saved it etc. When I came back to the beta this is what it looked like:
http://www.djmcgreal.co.uk/wow/screenshots/cata/TextureCorruption.jpeg
Sadly that time I opened up Photoshop was the last of my free trial runs so I've not been able to test if it was something caused by graphics operations in that program or something entirely more random.

Dan.

P.S. Here's some tech-specs.

Hardware Overview:

Model Name: Mac Pro
Model Identifier: MacPro3,1
Processor Name: Quad-Core Intel Xeon
Processor Speed: 2.8 GHz
Number Of Processors: 2
Total Number Of Cores: 8
L2 Cache (per processor): 12 MB
Memory: 4 GB
Bus Speed: 1.6 GHz
Boot ROM Version: MP31.006C.B05

NVIDIA GeForce 8800 GT:

Chipset Model: NVIDIA GeForce 8800 GT
Type: GPU
Bus: PCIe
Slot: Slot-1
PCIe Lane Width: x16
VRAM (Total): 512 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0611
Revision ID: 0x00a2
ROM Revision: 3233
Displays:
SyncMaster:
Resolution: 1680 x 1050 @ 60 Hz
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported
Display Connector:
Status: No Display Connected

OpenGL:

Version: 1.6.8
Last Modified: 06/06/2010 13:17
Kind: Universal
64-Bit (Intel): Yes
Get Info String: OpenGL 1.6.8.8.0
Location: /System/Library/Frameworks/OpenGL.framework
Private: No

#1 - July 29, 2010, 7:43 p.m.
Blizzard Post
Whoa that's pretty awesome looking! We'll look into this. Thanks!
#2 - July 29, 2010, 9:34 p.m.
Blizzard Post
Invincibuble, can you please provide us with the OS and type of Mac you are using. If possible, could you provide a mini system profile, this would help out tremendously. Thanks!
#4 - July 29, 2010, 10:52 p.m.
Blizzard Post
Thanks for the additional info! =)
#6 - July 30, 2010, 1:11 a.m.
Blizzard Post
Thanks!