#0 - July 14, 2010, 9:07 a.m.
1. Are Sanctified Ret, Swift Ret, Sanctuary, and Imp Dev Aura going to remain 3-pt talents? They feel too expensive this way. Maybe they can be rolled into individual talents, or changed to cost 2-pts each.
2. The whole reactive Judgement thing feels weird to me. If a Ret is taking a lot of damage in PvP, he no longer has to worry about mana? I'm all for new mechanics and making E4E a strong talent, but I'm not sure I like this. On the same note, how about Purifying Power -- if a Holy Paladin dispels his teammate, will it break CC on the enemy who applied the debuff?
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So far, I don't feel I have any choice between talents. The decisions are obvious. I know paladin trees aren't far along, but I'm hearing this from players of other classes as well. I'm very excited about 31-pt talent trees, but so far they seem very shallow...more of the same, minus the illusion of choice.