#3 - June 27, 2010, 7:44 p.m.
Warriors don't need to have the same amount of crit as rogues to do the same (or sometimes higher) damage. The only risk is that rogues who scale both AP and crit from Agi will end up doing higher damage with extreme gear levels, but usually we have the opposite problem. In any case, at extreme gear levels crit often becomes less and less valuable.
We balance warriors around wearing plate. When they can then wear leather and do higher damage (and who can blame them for making choices that maximize their dps?), that presents a problem and the solution is often to nerf warrior damage, which then hurts the guys actually wearing plate. We need to finally fix this design flaw, which we're doing in two ways: itemizing leather the way we itemize plate (i.e. just Agi rather than Agi and AP) and giving warriors more of a benefit for wearing plate.