#0 - July 8, 2010, 4:12 a.m.
long channeltime 3 shards over 8 seconds when i could drainsoul instantly on a kill for the same thing. yea im going to cast this.
i recall blizzard saying they want to lower downtime for classes this does the OPPOSITE.
this just seems like a terible idea id rather have them scrap the soulshard system completly or keep it asit is live. you know why we dont like to play mages? we dislike evocation in combat let alone out of combat. its bad enough we cant use this regen mechanic during a fight so there seems to be glaring balance issues on long fights because your tieing soulshard costs into our new and exciting dps cooldown. if this is what the warlock class has to look forward to in catacylsm i am really disappointed.