#0 - June 13, 2010, 6:16 p.m.
If what we found was copied into a journal we could read at any time, that would be awesome! But otherwise, would it be possible for these items to offer benefits to players? For example, could we expect a scroll-like effect? Using an item by unlocking it's powers (requirement based on archaeology skill) would increase a player's miscellaneous stat for a 30-60 minute duration?
Ability to find magical/rare items
Increase gold from monsters
Increase experience gain from slaying of monsters
Increase reputation gain from quest completion
Things like that. Or could we even end up with some of these items granting such bonuses passively like the Charms from Diablo 2 did?
As an example, we find an idol of Hydraxxis. Could it offer us a +25 Frost Resist while it is in our inventory? Or a Pandaren Stein, which makes it more difficult for a player to get drunk, but they remain drunk longer, or something?
