2 cata resto druid questions

#0 - June 13, 2010, 12:59 a.m.
Blizzard Post
1. With the addition of the tree of life cooldown, will trees still be under the elemental heading and therefore bannishable by locks?

2. Is there any chance that we will get an explanation of how potent blizzard wants LB to be? The new talent trees have talents to replenish LB stacks on direct heals while at the same time there are talents to increase the bloom portion of LB. My question deals with how well the lb bloom will work.
I know atm I love nourishing and letting the 3 stack pop for some burst healing. These talents seem to counteract "burst healing" in this sense.
#3 - June 13, 2010, 7:27 p.m.
Blizzard Post
Q u o t e:
1. With the addition of the tree of life cooldown, will trees still be under the elemental heading and therefore bannishable by locks?


No. You won't open yourself up to new forms of crowd control, and neither will locks or DKs using their abilities.

Q u o t e:
2. Is there any chance that we will get an explanation of how potent blizzard wants LB to be? The new talent trees have talents to replenish LB stacks on direct heals while at the same time there are talents to increase the bloom portion of LB. My question deals with how well the lb bloom will work.
I know atm I love nourishing and letting the 3 stack pop for some burst healing. These talents seem to counteract "burst healing" in this sense.


Lifebloom is positioned as a tank-healing tool in PvE. We don't think there will be much use for using single stacks on non-tanks given how many other heals you have available that will likely do the job better. In PvE, you will likely get a 3 stack up, and then shift to Nourish to maintain the stack, throwing out Swiftmends or Healing Touch as necessary. In PvP, Lifebloom will still probably get use because of its bloom mechanic.
#6 - June 13, 2010, 7:58 p.m.
Blizzard Post
Q u o t e:
GC, care to comment on the ToL speed reduction returning? Snaring yourself doesnt' seem like a good design, neither in PvE nor PvP.


The speed reduction thing is something we're trying again. We know it's going to be controversial and it's possible it won't stick. We really want the ability to be used at the right time, not just on cooldown. There has to be a wrong time to use it. In PvP, we want there to be a way to counter the druid, especially given that the built-in crowd control is gone. The other consideration is that we plan on getting a new model that looks more like an ancient and less like a treant, so moving slower might fit.

Q u o t e:
Will I be able to cancel ToL form after activating it, and if so will I be able to return to it before the duration is up?


I imagine you can cancel it. Like all cooldowns though, if you waste it, you waste it.