A Word on Tier 12 Set Bonuses

Forum Avatar
Community Manager
#1 - May 13, 2011, 5:20 a.m.
Blizzard Post
We've seen a lot of discussion and debate over the new set bonuses. Just so everyone is aware, we're still assessing the set bonuses for tier 12 as we go through more testing and gathering more feedback.

To give you a heads up on what we're looking at so far though, here are the most recent bonuses we have in mind for some of the sets (some of what's listed below are amendments to the existing bonuses on the PTR).

Some of these bonuses might already be live as of the build pushed earlier this week, while some are yet to be implemented. If your class/specialization isn't listed here, it means the bonuses either haven't changed, or the changes haven't been solidified. Just the same, all of this is subject to ch-ch-changes over the course of the PTR process. Your feedback is appreciated!

  • Blood Death Knight 4-Piece: The bonus to parry from Dancing Rune Weapon now begins when Dancing Rune Weapon wears off, instead of lasting while Dancing Rune Weapon is active.

  • Frost/Unholy Death Knight 4-Piece: Old bonus removed and replaced -- Your Obliterate and Scourge Strike abilities deal 6% additional damage as Fire damage over 4 seconds.

  • Feral Druid 4-Piece: The bonus to dodge from Barkskin now begins when Barkskin wears off, instead of lasting while Barkskin is active.

  • Restoration Druid 4-Piece: Old bonus removed and replaced -- Your Swiftmend also heals an injured target within 8 yards for the same amount.

  • Holy Paladin 2-Piece: Old bonus removed and replaced -- Healing with Holy Shock has a 40% chance to grant you 6% of your base mana.

  • Holy Paladin 4-Piece: Old bonus removed and replaced -- Your Divine Light, Flash of Light, and Holy Light spells also heal an injured target within 8 yards for 10% of the amount healed.

  • Protection Paladin 4-Piece: The bonus to parry from Divine Protection now begins when Divine Protection wears off, instead of lasting while Divine Protection is active.

  • Holy/Discipline Priest 2-Piece: Now also triggers from casting Prayer of Mending.

  • Holy/Discipline Priest 4-Piece: Old bonus removed and replaced -- You have a chance when you cast a helpful spell to summon a Cauterizing Flame at the target’s location. Each second the Cauterizing Flame will heal an injured party member within 20 yards for 9250 to 10750 health. Lasts 5 seconds.

  • Shadow Priest 2-Piece: Now requires the priest to be in Shadowform to be active.

  • Warlock 4-Piece: Now also triggers from casting Drain Soul.

  • Arms/Fury Warrior 2-Piece: Old bonus removed and replaced -- Your Battle Shout and Commanding Shout abilities grant you an additional 35 rage. Cannot occur more often than once every 60 seconds.

  • Protection Warrior 4-Piece: The bonus to parry from Shield Wall now begins when Shield Wall wears off, instead of lasting while Shield Wall is active.
Forum Avatar
Community Manager
#8 - May 13, 2011, 5:30 a.m.
Blizzard Post
05/12/2011 09:28 PMPosted by ßamf
Arms/Fury Warrior 2-Piece: Old bonus removed and replaced -- Your Battle Shout and Commanding Shout abilities grant you an additional 35 rage. Cannot occur more often than once every 60 seconds.

That is a horrible 2-piece.

Surely you can't be serious?

I guess that's feedback? :p

It could have been a little more... diplomatic.
Forum Avatar
Community Manager
#234 - May 14, 2011, 1:52 a.m.
Blizzard Post
Protection Warrior 4-Piece Bonus - Your parry chance is increased by 6% while Shield Block is active.

original post above, updated post below

Protection Warrior 4-Piece: The bonus to parry from Shield Wall now begins when Shield Wall wears off, instead of lasting while Shield Wall is active.

Anyone else see the wording is off. first one says increased while shield block is active and the 2nd one says shield wall not shield block. WTB clarification

I'm working on providing a ful list of all of the latest 2- and 4-piece bonuses. I'll be sure to update my original post once that's done. To your point though, the note I originally listed is incorrect. This is it:

  • Protection Warrior 4-Piece: When your Shield Block expires, your parry chance is increased by 6% for 10 seconds.


05/13/2011 05:50 PMPosted by Serule
i think zharym worked late last night and took today off since we haven't seen any updates from him! :P

Never!
Forum Avatar
Community Manager
#241 - May 14, 2011, 2:15 a.m.
Blizzard Post
Warlock 4-pc bonus: Are you trying to kill the Affliction Drain Spec? Is it Blizz's intention to use the 4-pc bonus to force serious raiders to use Shadow Bolt as a filler spell instead of Drain Life? Please add Drain Life to the list of spells that proc this bonus

Also, please add Soul Fire to the list of spells that proc the 4-pc bonus. Demo locks need this for execute phase.

We are adding Soul Fire to the 4-piece bonus. :)

With regard to Drain Life being a replacement for Shadow Bolt in some Aff lock rotations, the latest patch note probably clarifies your question:

Drain Life's damage has been reduced by approximately 25%.

I don't want to turn this into a class balance discussion though, unless said discussion pertains directly to these set bonuses. If you want to talk about Drain Life vs. Shadow Bolt, and whether or not Drain Life should be a viable DPS substitute, please take it to another thread.
Forum Avatar
Community Manager
#293 - May 14, 2011, 8:09 p.m.
Blizzard Post
We've created an updated thread with all of the latest bonuses for every class and a list of clarifications based on common questions. Please continue leaving feedback here: http://us.battle.net/wow/en/forum/topic/2522434404#1