If you're going to implement guards in ZA

#0 - Oct. 24, 2007, 5:49 p.m.
Blizzard Post
I want guards in front of Kara, Gruuls, Mag, SSC, TK, Hyjal, and BT.

PLEASE REMOVE ALL FUN FROM THE AREA SURROUNDING RAIDS!

Since it some how doesn't seem to matter if people are killed in front of any of these other raids then it makes perfect sense to add guards were there would technically be less fighting.

To all you alliance squealing like a stuck pig, know this, for every horde that is yellow to you outside of ZA there is going to be a group of them that don't want to gank you outside of ZA. They will walk by you and ignore you, where as if it was kara or any of the other raids some idiot in your group might have otherwise attacked them and started a miniwar. So just the fact that not all the horde can be attacked it actually SAVES you some anguish.

Just because something is slightly different about ZA doesn't mean its a bad thing.

The only downside to Alliance is that you can't be the aggressors.

Now FFS lighten up.
#32 - Oct. 25, 2007, 11:18 p.m.
Blizzard Post
We are going to be implementing Guards outside Zul'Aman, but we are also going to be doing something else we haven't been able to do before. We are going to flag the area as contested where previously we were only able to flag an entire zone as such. This is something new that we will be able to do in more areas as we feel it's necessary. One such area that could also see a change (for instance) would be the area around Scarlet Monastery.
#42 - Oct. 25, 2007, 11:33 p.m.
Blizzard Post
Q u o t e:
While you're at it why don't you make Brill contested as well.



Yes, that's a great idea especially since members of the Horde and Alliance regularly have to pass through there to get to the awesome new dungeon in the cellar of the Inn there....

Hey wait! No they don't!

Seriously though, this change makes it a more even footing for both sides. If you're a lower level afraid of being killed for passing through there, then either avoid the area or get some friends together to escort you.

Concerns for the effects this will have are understandable, but a bit over reactionary in this case. We'll continue to keep a close watch on it all.
#64 - Oct. 25, 2007, 11:45 p.m.
Blizzard Post
Q u o t e:


Sarcastic as it may be, you understood the point. So basically get level seventies to help you with a level 10 quest or just don't do it.

You are taking a lowbie zone and tagging parts of it contested....this is something to be concerned about when you are starting a new character and I am basically concerned to how large of an area you are tagging as contested.

Are you also going to be tagging Instances in Alliance Zones as contested as well?

I fully understand the approach to ZA but not so much on Scarlet Monastery.


I understood what you are saying, however, your implication is that the contested area will stretch into areas in which lower level quests are going on. I don't believe the area we are talking about extends quite that far. We're basically talking about (from my understanding) the immediate area around it. We will of course be keeping a close eye on the impact this has for lower level questers since we don't want it to be overly disruptive. This will be implemented on the PTR as well for testing, and we will continue to watch it once the live realms are patched with it for any behaviors that weren't seen in the test realm.
#95 - Oct. 26, 2007, 12:06 a.m.
Blizzard Post
Q u o t e:
Scanning thru the thread here, just woke up so I prob missed it Neth.
My Question is: If you guys do this Neth. Is this only a PvP server change or All Servers change? forgive the nub question.

And about the brill thing, the Argument too make Brill a PvP area dont make sense, the quest that requires you too go too a Graveyard is close bye SM but not AT SM, the Young player in question will get murdered only if he walks up that path too SM and he will get murdered anyways from the lvl 20 something Elites their anyways.



Need Coffee....Brain...mush


This would be a change that affects both PvE realms and PvP realms.