Wg tenacity is not fair

#0 - June 10, 2010, 11:22 p.m.
Blizzard Post
Ok i just did wg and alliance had 20 stacks of tenacity.... Because only like 10 ppl show up.... WE HAD A FULL FRICKEN RAID THATS 40 PPL. and guess what we lost... those 10 ppl that show up can get into seige have like 2000k hp and almost 1 hit walls...... o why dont we just fight them? well kinda hard when they themselves have 200k hp and 1 hit all of us...

Come on blizz i know ur trying to make it fair but how is that fair... its not the hordes falt that the alliance not like wg... so why should we get punished we should just be able to go in and fight fair.... and yes fair is 40 vs 10 because if they wanna win then why dont they bring more.
#35 - June 11, 2010, 1:47 a.m.
Blizzard Post
Q u o t e:
Ok i just did wg and alliance had 20 stacks of tenacity.... Because only like 10 ppl show up.... WE HAD A FULL FRICKEN RAID THATS 40 PPL. and guess what we lost... those 10 ppl that show up can get into seige have like 2000k hp and almost 1 hit walls...... o why dont we just fight them? well kinda hard when they themselves have 200k hp and 1 hit all of us...

Come on blizz i know ur trying to make it fair but how is that fair... its not the hordes falt that the alliance not like wg... so why should we get punished we should just be able to go in and fight fair.... and yes fair is 40 vs 10 because if they wanna win then why dont they bring more.

We plan to add an additional balancing mechanism to the Wintergrasp queue system some time after patch 3.3.5. The queue will attempt to match factions at a 1:1 ratio for each battle, down to a minimum of 20 players. If there are less than 20 players on one side, the queue will still try to pull 20 players from the other side. This is to discourage the low population faction from boycotting Wintergrasp and preventing the other faction from being able to participate (i.e. force a game that's 5 vs. 5, or 0 vs. 0).

So in your case, if this system were in place the match would be 20 vs. 10 instead of 40 vs. 10. Tenacity would play less of a role, but players on your faction would have a harder time getting into a battle. This system will also be used for Tol Barad in Cataclysm. The idea is to favor realms with balanced populations rather than favor realms where your faction is dominant.