#42 - June 9, 2010, 8:55 p.m.
The forums were pretty dense with "moonkins lack on-demand burst damage for PvP" threads just a few months ago.
We think the ability is fine. It does a lot of damage if not countered but has many counters. That's the kind of gameplay we'd rather see more of as compared to just getting tunnel-vision on one target and focusing solely on maximizing your damage on them.
If you can analyze a match afterwards and come up with something you could have done differently (in this case, how you could have countered or avoided the Starfall), then it was probably a reasonably good match because your decision-making, and therefore skill, played a big role. Anyone can push buttons. Pushing buttons at the right time makes all the difference.