#0 - May 27, 2010, 6:43 p.m.
Shadow Priests have always relied on this in part to support their Hyrbid taxed DPS presence.
Considering the following Cataclysm information
Q u o t e:
* We're also going to cut back on the benefits of buffs such as Replenishment so priests (and all healers) don't feel as penalized when those buffs aren't available.
* Shadow priests won’t be able to remove disease in Shadowform.
* Hybrid != has awesome, amazing buffs or utility.
* Misery will no longer affect spell Hit chance. We want players to be able to gear themselves around a Hit cap that isn't variable depending on group composition.
* Since the Shadow tree has a lot of passive damage-boosting abilities -- something we're trying to avoid in Cataclysm -- we will need to replace several of the tree's talents.
From a common perspective, the raid utility of Shadow Priests have change significantly from BC to WotLK, and we face significant changes with our raid utility again. While WotLK gave shadow priests significant dps it also bought more raid utility to other classes including Moonkins and the pure dps range classes.
Without further information currently available... the removal of Hit Debuff and the reduction of Replenishment is the removal of Shadow Priests raid utility benefit to a level that is far below those of other classes, including the pure dps classes. Based on current information with lower raid utility, limited CC, no interupts, and a hybrid taxed dps... what future does the shadow priest really have.
Bonus Question ???
Any chance of a new shadow form animation in Cataclysm ? Im been staring at a black amorphous blob for some time, even I dont remeber what my epics armor really look like sometimes. The animation seems two part, the shadow form... and a black filter... the black filter hides way too much character detail imo. How about something more Man in Black - Smoke Monster from Lost like :P
