#45 - May 19, 2010, 8:17 p.m.
I would also like to clear up one point of confusion: For groups formed through the Dungeon Finder (excluding pre-made groups of five), the revamped "Need Before Greed" system will take precedence. This means that if the "Need Before Greed" system allows a player to roll "Need", that player has every right to do so and, given a winning roll, actually loot the item. Simply because another player may roll on and then win an item that you want does not make that player a "ninja." No theft of any kind occurs in this scenario.
To qualify my statement, let me clearly breakdown how the "Need Before Greed" system works. It's based on the standard group loot setting, but with a few key adjustments, namely that “Need” rolls will be restricted based on several factors:
- The player’s class must be able to equip the item, either at the time of the roll or at a later level. For example: A level 38 shaman would able to roll “Need” on a level 42 mail item; however, he or she would not be able to roll “Need” on a plate item.
- The armor proficiency of the player’s class must not be higher than the item being rolled on. If it is, the player will unable to roll “Need.” For example: A level 75 warrior would unable to roll "Need" on certain mail items. (This restriction will only come into play for items with an iLevel above 70.)
- If a player’s class is pure melee, he or she will be unable to roll “Need” on spell power items. Pure melee classes include rogues and warriors. Druids, paladins, death knights, and shaman may still roll “Need” on spell power items, provided that the above two conditions are met.
This means that if a player is able to roll on an item (barring the presence of any known bugs), then he or she is entitled to own it. While rolling on an item that would serve as an upgrade for another might be considered a social faux-pas, it's not against the rules.
Additionally, at this time, the breaking of in-game agreements related to loot distribution only applies for groups that use the Master Looter setting. This is clearly noted in the policy I quoted in my previous post.