#118 - May 5, 2011, 12:30 a.m.
05/04/2011 04:29 PMPosted by
Ticachu HURRY, LET'S NERF IT BEFORE WE FIX THE BUGS!
That's a bit of an oversimplification of the issue here. When I say "a bit," I'm oversimplifying how drastically off the mark your comment is.
We pushed a hotfix for the pushback issue on April 27. Around the same time a change was checked in to tone down the dispel damage of Unstable Affliction. We understand some of you disagree, but the numbers were too high. Affliction warlocks are faring quite well right now, particularly in Arenas where this change really matters.
The reduction to the UA dispel damage was made on May 2, but we also found out that a programming issue prevented the original hotfix to the pushback bug from working correctly.
Performing server-side fixes to the game is tricky. Sometimes a bit of trial and error is involved to ensure the code changes we're making don't have major adverse affects on gameplay. We've been doing extensive testing on ways to fix the pushback issue for the last few days now. It looks like a client-side patch will be required. That's still not going to stop us from making other necessary adjustments. Even with the pushback issue, UA dispel damage was too high.