Retribution in Cataclysm

#0 - April 11, 2010, 2:29 p.m.
Blizzard Post
So, in cataclysm, their will be a few changes that will actually break paladin mobility

Chief among these changes is the loss of cleanse as a baseline paladin spell. Instead, holy paladins will have to spec it in their talent tree (probably something along the lines of talenting purify to be able to remove magic in addition to poisons and diseases.)

In addition, dispel resistance is being done away with, meaning that Hand of Freedom will instantly be dispelled as soon as our target notices its active. Also, junk buffs are being done away with, meaning that nothing else but important spells will be dispelled.


So, with these new changes, our ability to get to our target is going to diminish, by a lot. So, to that end, we need a gap closer. A way to instantly get to our target.
#26 - April 11, 2010, 11:39 p.m.
Blizzard Post
Q u o t e:
The fact that they delayed the Paladin announcements by 2 weeks does not necessarily mean they are working hardest on our class and specs. Frankly, I think it means they procrastinated on us.


We figured no matter who was last they were going to feel victimized. You shouldn't try and interpret too much by the order of the previews though. The fact is we're just not as far along on paladins as we are the other classes. We find it easier to work on a few classes at a time rather than say work on one class on Monday then a different class on Tuesday and keep rotating through them. We didn't pick paladin last because we hate them or because they need the most work or the least work or anything. It's pretty much totally random.

We haven't torn up the paladin talent trees in earnest yet, so the preview will likely be heavy on design intent and light on details. One of the changes we'll continue to emphasize with Retribution is trading more defenses for offense. A defensive dps spec just doesn't work really well in WoW.