ZA/ZG too long?

#1 - April 28, 2011, 4:13 p.m.
Blizzard Post
I looked for a thread about this, because I thought I saw one yesterday, but I couldn't find it. Does anyone else think ZA/ZG are too long. I love them. They are exciting, challenging, and way fun, but in my busy life, I just can't seem to find time to do a full run. In the three I have completed thus far, I did not have any where the group stayed the same.

I guess I long for the days of WOTLK (and not the easy part of WOTLK), where the dungeon design was 30-45 min. per run. I wonder why they went away from that design plan. A heroic can be very challenging and still 30-45 min in length.
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#65 - April 28, 2011, 7:11 p.m.
Blizzard Post
Despite the familiarity many people may have felt they had with these dungeons, they've gone through some significant enough changes and updates that we fully anticipate a certain amount of time for learning the encounters anew. We're keeping a close eye on the time it takes for groups to get through these dungeons and will adjust as necessary IF it's deemed necessary to adjust the encounters in any way.


I looked for a thread about this, because I thought I saw one yesterday, but I couldn't find it. Does anyone else think ZA/ZG are too long. I love them. They are exciting, challenging, and way fun, but in my busy life, I just can't seem to find time to do a full run. In the three I have completed thus far, I did not have any where the group stayed the same.

I guess I long for the days of WOTLK (and not the easy part of WOTLK), where the dungeon design was 30-45 min. per run. I wonder why they went away from that design plan. A heroic can be very challenging and still 30-45 min in length.