#117 - March 19, 2010, 3:59 a.m.
Q u o t e:
1) BM is still the lowest DPS at any ICC raider gear level.
2) BM still has the highest reliance on the pet for damage and suffers tremendously if it dies or otherwise cannot participate.
3) BM's raid buff is shared by Ret Pally's and Arcane Mage's and only 1 person with it is needed, whereas it's optimal to have 2 sources of replenishment and the only other prominent raiding specs with it are Ret Paladin's and Shadow Priests.
4) Survival offers higher DPS while mobile.
5) Survival has higher survivability.
1) Lowest isn't of particular concern. It's unlikely to ever be a 10-way tie. Magnitude of the haves and the have nots is more important. Subtlety, BM, Arms, Frost and Frost were so far down that it was unreasonable to expect players to raid with them. We buffed them where we thought it was safe without, as I said above, pushing every existing player into that spec or creating PvP problems. It's not a 10 way tie now, but it's closer than it was in 3.3.2, and to be fair, probably closer than it's been at any time in WoW previously.
2) and 4) are legit points in my opinion. Pet reliance is a really sticky wicket, because if we make you rely on the pet, then it's really terrible when you do lose it, and if we don't make you rely on the pet, well that pretty much kills the theme of the tree.
3) You shouldn't be brought for your raid buff. Awesome raid buffs shouldn't be a lever to get an underperforming spec (or player!) into a raid. With very few exceptions the raid buffs are not going to be so significant to make you want to take a bad player over a good one. Sometimes we're tempted to just nerf all of the raid buffs to the 1-2% level in Cataclysm just so players focus more on what's fun and less on raid buffs.
5) I'm going to downplay this one too for the simple reason that I think you guys would dismiss it if I offered it as a reason for why you'd want to play a particular spec (in PvE). Now, personally I think this is a consideration in building your character and I wish we could get more players to care about it because it would give us more tools in developing talent trees etc. You'll see the occasional non-tank who gems a little Stamina to survive fights with tons of raid damage, but for the most part players will take even a tiny dps gain over survivability (in PvE) and just blame the healers (or the designers).