Natures Grasp Question

#0 - Feb. 25, 2010, 12:57 a.m.
Blizzard Post
Anyone on the PTR able to confirm this:

Does NG still only keep 1 target rooted at a time.

Deathknight with pet on you, DK gets rooted, pet hits you, pet gets rooted. Sorta seems useless.

Now if it roots them both thats a decent buff.
#2 - Feb. 25, 2010, 1:46 a.m.
Blizzard Post
Nature's Grasp is a self buff that causes things that hit you to become rooted. That effect now has 3 charges. There is a small internal cooldown in between roots to keep say a rogue who hits you twice very quickly from wasting two charges. In your example, both the DK and pet should get rooted. If the DK breaks the roots and gets on you again, they will get rooted again (subject to the 45 sec duration).

The intent of this spell was to be a defensive tool for druids. Since it hasn't quite kept up, we wanted to try to get it to be more useful (i.e. do its job) rather than come up with an entirely new mechanic.
#59 - Feb. 25, 2010, 3:46 a.m.
Blizzard Post
The DR hasn't changed. I would suggest go trying it out if you aren't sure how it works.

If you aren't sure how it works though, I'm not quite sure why you are complaining about it. :)