#0 - Feb. 24, 2010, 10:09 p.m.
I saw burst as a significant damage spike an a short time window. The damage increased to a single star or two is not burst. The rest counts more to increased sustained damage than burst.
The nature's grasp charges still leave it as a mediocre talent. It only affects melee, is single target, and still provides no synergy with balance spells as roots are such a weak form of CC as single target. Especially when you need to be HIT to trigger the effect.
How about giving a buff to the druid that makes the next 3 entangling roots instant cast?
What's more disappointing, however, is to see that Insect Swarm and Moonfire-- rather terrible DoT's at the moment-- did not receive the same crit/haste scaling as other DoT's.
These are the balance spec changes we're supposed to be excited about?