#0 - March 1, 2010, 2:10 p.m.
1: Armor Penetration.
The whole reason Scourge Strike changed was so that Unholy could use it instead of Obliterate and benefit from ArP. If ArP is being completely redone in Cataclysm, why should our strike be broken on heavy armor targets because of something that's not going to be around in it's current game-changing incarnation for long?
Besides, Unholy using Obliterate isn't too bad considering that it is a purely physical attack that benefits very well from Armor Penetration!
2: Reaping being dropped again.
When 3.3.3 hits, yet again Unholy DKs will be dropping Reaping from our talents. This surely can't be intended, it would not follow suite with the other DK trees. (See: Death Rune Mastery/Blood of the North) If one of the goals of the 3.3 change was to have us want to take Reaping for more Scourge Strikes, it was a failure.
3: PvP damage is horrid.
Scourge Strike is completely lackluster in terms of most PvP targets. Yes yes, we can hit Mages as hard as other melee(and the other really light armor classes too) but for the majority of targets (See: Paladins Shamans Warriors etc) it is almost a joke. Unless we've come to a consensus that 3.2 DK comps were OP it's simply not fair to say that 3.3 TSG or PHDK will become OP if DKs damage with Scourge Strike is ramped up a bit.
4: A physical Scourge Strike does not fit with the Unholy theme at all.
A physical Scourge Strike is also an Obliterate clone. The Unholy tree is strongly themed towards pets and shadow damage, why is our 41 point talented strike an Obliterate that does less damage and puts Desecration on the ground?
