Greetings!
Midnight Season 2 dungeon testing continues on Tuesday, July 21st. The following dungeons are available for testing during this period:
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Altar of Fangs
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Murder Row
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Den of Nalorakk
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Voidscar Arena
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The Blinding Vale
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Temple of Sethraliss
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Kings’ Rest
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Ruby Life Pools
During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation. This NPC will now also appear at the beginning of each dungeon on Mythic difficulty who can teleport players back to a capital city.
Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.
Dungeon Update
We made changes to some dungeons prior to the weekend. As a refresher: Feedback: Midnight Season 2 Dungeon Test July 14th - July 20th - #8 by yeeta-3157598
This week, we have additionally made the following changes:
Ruby Life Pools
When considering their reduced pacing, the first and final boss encounters have seen a few changes this week to increase healing engagement and to make avoidable mechanics more impactful.
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General
- Reduced timer to 28 minutes from 29 minutes
- There is now an additional Waystone that appears immediately after Melidrussa Chillworn’s defeat to prevent awkward timing when releasing spirit
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Melidrussa Chillworn
- Hailburst
- Increased damage by 10%
- Chillstorm
- Increased periodic damage by 10%
- Hailbombs
- Significantly increased the damage that occurs when stepping on a Hailbomb
- Frost Overload
- Increased base damage by 11%
- Hailburst
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Kyrakka and Erkhart Stormvein
- Inferno Spit
- Increased damage of expiration explosion by 12.5%
- Roaring Firebreath
- Increased cast time to 4 sec from 3 sec
- Reduced duration to 4 sec from 4.5 sec
- Slowed periodic tick rate to every 1 sec from every 0.5 sec
- Significantly increased the damage that occurs when standing within this ability
- Flaming Embers
- Increased size to 7 yards from 5 yards
- Increased movement speed of patches during Winds of Change
- Inferno Spit
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Ashseer Flamelasher
- Flaming Barrage
- No longer ticks immediately when the cast begins
- Flaming Barrage
Temple of Sethraliss
With our changes this week, we aimed to rebalance the length of some encounters. For Galvazzt in particular, we wanted to lean more into its role as a simple but fast-paced fight.
For Avatar of Sethraliss, we made a number of adjustments to further increase the impact of player healing and reduce the length of the main phase. As part of these adjustments, we notably reduced the health of Corrupted Guardians to encourage resolution of the Corrupted Lifeforce mechanic prior to the intermission. To coincide with that change, we have enhanced the coordination requirement of resolving Corrupted Lifeforce. Lastly, we reduced the health of Faithless Tormentors to lean more into the intermission as a race to defeat as many of these creatures as possible.
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Adderis and Aspix
- Reduced health by 5%
- Gale Force
- Reduced pushback intensity
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Merektha
- Reduced health by 8%
- Toxic Viper
- Increased health by 17.5%
- Storm Serpent
- Increased health by 25%
- Storm Catalyst
- Reduced cooldown
- Reduced cast time to 2.5 sec from 3 sec
- Serpentstorm
- Increased damage of initial hit by 20%
- Burrow
- Increased the speed and frequency of Merektha’s movement
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Galvazzt
- Health reduced by 14%
- Pacing of ability schedule increased
- Lightning Spires
- Reduced time before forming to 3.5 sec from 4 sec
- Reduced channel time to 8 sec from 9.5 sec
- Galvanized
- Increased Physical damage vulnerability to 250% from 200%
- Consume Charge
- Increased damage by 25%
- Induction
- Reduced damage by 10%
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Avatar of Sethraliss
- Reduced health by 10%
- Consumed Lifeforce
- Reduced healing percentage to 6% from 7.5%
- Corruption
- Increased physical damage vulnerability to 250% from 200%
- Corruption Burst
- Now increases damage taken from Corruption Burst for a short duration
- Faithless Tormentor
- Reduced health by 23%
- Reduced movement speed
- Corrupted Guardian
- Reduced health by 33%
- Reduced cooldown of Vile Charge
- Twisted Hexxer
- Reduced health by 10%
- Essence Defiler
- Increased health by 8%
Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.
