25 guild gets 1st KL 10 Kill. GG Bliz.

#0 - Feb. 3, 2010, 8:10 p.m.
Blizzard Post
Why was there not an item level check on this like there was in ToC? Arguably the most important encounter in the game and you do nothing to help the 10man strict guilds hold to even a bit of glory? As WotLK as gone on you have been marginalizing 10man guilds more and more. Whats next? Are 10man going to drop blues in Cat?
#54 - Feb. 3, 2010, 8:49 p.m.
Blizzard Post
Q u o t e:
Why was there not an item level check on this like there was in ToC? Arguably the most important encounter in the game and you do nothing to help the 10man strict guilds hold to even a bit of glory? As WotLK as gone on you have been marginalizing 10man guilds more and more. Whats next? Are 10man going to drop blues in Cat?

We're happy to report that, while the Lich King may have been killed by a select few players, the encounter still exists for you to enjoy. Should you beat him, you'll even receive some great loot.
#90 - Feb. 3, 2010, 9:12 p.m.
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Q u o t e:


So even with the "thousands of hours of work" you put into the Lich King, you're ok with people cheesing him?


If you think the fight is easy or trivial because players have been progressing through the 25-player version of Icecrown Citadel, or the only reason some players beat the Lich King in 10-player mode is because they had really good gear, you're severely misinformed.

It's quite a feat for anyone to have killed him at this point. For you to call it "cheesing" is... well, cheesy.
#100 - Feb. 3, 2010, 9:22 p.m.
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Q u o t e:



It's quite a feat that blizzard released a final expansion boss that was killed within 1 day of it being released. That says more about the folks who created the boss than the ones who killed it. If it took you thousands of hours to make something that was beaten this quickly, then you need better designers.

The amount of time it takes 10 people from the entire player base to kill the Lich King provides no indication as to his difficulty level.

For the other thousands of players attempting him this week. Good luck.
#104 - Feb. 3, 2010, 9:25 p.m.
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Q u o t e:
Funny thing is, that fight had a 100% chance of dropping a special mount, just like this one does. You don't think heroic Lich King is going to have something similar in terms of difficulty?

Shhh.... Don't tell people they'll get ridiculously cool loot if they can defeat a ridiculously hard boss!
#127 - Feb. 3, 2010, 9:41 p.m.
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Q u o t e:


I'm looking through the loot tables, and all I'm seeing are loot appropriate off a final boss in a raid, as all the bosses save ToTC dropped.

So the final boss in this raid drops loot appropriate for a final boss in a raid. Madness!

Q u o t e:
No Invincible.

No Trinket of Uselessness.

No tabard.

No minipet.

Not even a goddamn shirt that reads "I killed the Lich King in 10 man Heroic, and all I got was a shirt".

So please, point me to this "great loot" you claim exists, because I'm not seeing it.

Yes, there are some really cool items that drop off of the Lich King when you defeat him on a much more difficult setting. The theme here again being that appropriate loot drops for an appropriate difficulty (and no, the added difficulty is not just in the number of people in the raid).
#133 - Feb. 3, 2010, 9:45 p.m.
Blizzard Post
Q u o t e:
Zar, as you seem to be trite with the 10man raiders I've got a few questions for ya pertaining to this...

ZA bear mount. Why can't I get it anymore? Does it have something to do with marginalizing the 'effort' of others by overgearing an instance?

Champion of the Naaru. Why can't I get this title anymore? Does it have something to do with marginalizing the 'effort' of others by overgearing?


If you feel those are equal comparisons, we're at odds. You're welcome to stock up on item level 264 pieces to your heart's content and let me know how trivialized the Lich King encounter feels this week.
#159 - Feb. 3, 2010, 10 p.m.
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Q u o t e:
My complaint is specific to the LK. Its to the disparity between 10 and 25 throughout the expansion. When LK started things were equal, more or less the same rewards, just with differnt item levels due the fact it is harder to get 25 people together. It annoyed me that 25man could get the 10man 1st achievements, but I didnt think there was anything you could do about that.

As the expansion as gone on you have added more and more to the 25mans without adding anything similar to the 10mans.

At this point all I can now conclude is that, after reading your responses, is you just dont care about 10mans. You dont view 10 mans as real encounters and see no reason to try to preserver the achievements for the 10man guilds. They are noting more then 10 man heroics, not raids.

If the developers arent going to treat me, my guild, and our progression like it matters, whats the point?

The entire system is designed to allow you a path of progression. My guild is currently focused on 10-player progression to learn the boss fights, but we still have a go at 25-player mode at least one night a week.

If you want a more reasonable path of progression for a smaller guild and the loot necessary to continue progressing down that same path, you absolutely have it. If you expect to earn some of the rarest achievements in the world without competing with the best of the best, your sights might be set too high.

We've designed the entire raid system to allow smaller guilds a means to experience every raid in this expansion. We even give out tier sets and other great loot for it too. You have a chance to fight the Lich King. You can even try hard modes in Icecrown Citadel for even better loot if you're feeling particularly brave. Why not enjoy that? What more do you want?
#174 - Feb. 3, 2010, 10:08 p.m.
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Q u o t e:


I find it interesting that this one encounter, according to this poster, found a way to bend reality. To change the way mathematics works.

Every single encounter in the entire game, from Jergosh the Invoker to Anub'Arak v2 can be trivialized to an extent by overgearing it.

Except this one, it seems.

So, no tanks, heals or dps are necessary on Arthas, is all I can assume from this post. Because simple additive mathematics say that 10x 264 geared people will have an easier time beating this encounter than 10x 251 geared people, sight unseen.


What you're saying sure does sound analytical if one were to ignore what it is I said that you're analyzing.

"...let me know how trivialized the Lich King encounter feels this week."

I didn't suggest there's no extent to which the Lich King encounter can be trivialized, but having an encounter feel more trivial in better gear doesn't provide an indication as to how easy the encounter is, only that players have an opportunity to fare incrementally better wearing better gear. Skill and coordination are still the primary determining factors.

Stop trolling.
#187 - Feb. 3, 2010, 10:20 p.m.
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Q u o t e:


Cute. I ask you two questions point blank and you don't answer either one.

The questions were, why is it that I am unable to get an achievement and a mount? Why were they removed?

The answer is that Blizzard didn't want to marginalize those who got the achievements with the proper gear.

How that doesn't relate to a thread in which the OP was upset because someone who overgeared an instance got an achievement seems to have gone over your head.

I'll answer your questions more directly then. Those were very different cases. Allowing players to continue to earn those rewards -- instead of removing them when we did -- would have allowed players to trivialize the means by which those rewards were obtained by a far greater amount than allowing players in 25-player Icecrown Citadel gear the ability to earn an achievement for killing the Lich King in 10-player mode the day he's released.

This is because we examine each scenario on a case-by-case basis. While your questions raised related concerns about earning rewards by trivializing content, you're talking about vastly different scenarios.


Q u o t e:
Are YOU trying to say that using 264 gear doesn't make 10man content any easier? Can we laugh and quote you on that?

Better gear always helps as I said in my last post. It wasn't the determining factor in the first Lich King kill last night though, I can guarantee you that. That said, I guess you are welcome to quote me out of context and misconstrue my words if it helps validate any future points you may have. We get it all the time. :)
#193 - Feb. 3, 2010, 10:24 p.m.
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Q u o t e:


How many nights a week to you expect people to play this game?


We expect you to play it as often as you find it to be enjoyable while still maintaining a healthy and prosperous life outside of the game. :)

The whole purpose of the game is to provide people with something fun to do in whatever time they have to spare. It's why I'm still playing. It's why there are hundreds of thousands of players logged into the game in the U.S. right now rather than arguing on the forums over the 10 people who killed the Lich King in the last 24 hours.

Q u o t e:
U sound annoyed Zar. Does this mean ur gonna hulk out and lay some killer smackdown moves on teh trollz.

It's the antibiotics. I feel like my diet's been reduced to baby food. :p
#202 - Feb. 3, 2010, 10:35 p.m.
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Q u o t e:
Geez Zar why are you even responding to these idiots, these people that haven't even done the encounter are already complaining about it. Just let them %*@!% and moan until they actually do it.

Oh yea, like a tractor beam... *BZRRRRRRRT* ... pulled me right in.

What it comes down to is a new raid instance has been released in its entirety and thus, for the forums, this is all just a little bit of history repeating.

All of this has happened before and all of this will happen again.

I'm done quoting random stuff now.
#244 - Feb. 3, 2010, 11:03 p.m.
Blizzard Post
Q u o t e:

To have a blue come into this post and say "arthas10 isn't any easier if you're in 25-man gear" is laughable.

Simply laughable, and offensive.

That would be laughable and offensive. I'm so glad I didn't say that.