#0 - Jan. 11, 2010, 9:05 p.m.
I don't get to run the three new 5-mans everyday, but I'd say I average a little less than two a day (some days all 3, some days none)... let's call it 12 dungeon runs a week. It's been about 5 weeks now since 3.3 launched... so let's say I've made 60 runs at an attempt to secure a Battered Hilt.
I've seen ZERO drop. I've never seen a hilt drop... let alone take my 1 in 5 chance of actually winning the roll. Let's say I'm "due" and I'm going to see one drop within the next week or two, for my 1 in 5 chance of winning the roll... that's still not very good odds of winning something that everyone will roll on.
And because it's Bind on Use, and it sells for insane amounts of gold (thanks for encouraging people to buy gold again... that's really helpful), you will always be rolling against your full group.
Make it BoP, make it so you can't loot it if you already have one (or have a Q'D), and bump up the drop rate a bit.