#0 - Jan. 6, 2010, 5:39 a.m.
Furthermore Bronjahm (the first boss) does an attack called Magic's Bane that hits Casters from 10k to 15k every few seconds based upon how much mana they have. While there is no equivalent attack for melee. And good thing there isnt because Magic's bane hits far too frequently making caster dps a night mare to keep up (especially since the healer is having the same issue keeping themselves up). The attack is incredibly difficult to avoid by out ranging. The tank has to keep the boss against the wall and you have to be all the way against the other wall. Basically... it doesnt happen (outranging the attack). Lastly it hits so much harder on casters that if you happen to randomly get a group of casters the boss will wipe the group in the first few moments of the fight as the aoe damage from this attack is nearly unhealable. I say nearly because you might be lucky and have a healer that severly outgears the instance.
I know I may get flamed for posting about this heroic but I think its stupid how much harder it is for casters to deal damage in it and imbalanced how much damage we take from the first boss. All this for no apparent reason other than we have a large mana bar????
