#0 - Jan. 13, 2010, 1:36 a.m.
I love the architecture in ICC, Its quite an impressive and enjoyable instance. Indeed I get to enjoy it on the Bloodhoof Server at great length as a 1 FPS Lag Slideshow ensues on largely every pull. Making instances accessible to everyone, has proved a great asset. Not only can more people enjoy the content, but they can enjoy it longer as it takes 3-5 seconds to cast an instant. Festergut is a real treat, I enjoy his plague cloud ability which lags the whole room out; that is a wonderful new mechanic. Why fight bosses, when we can battle nefarious lag.
Of course to make lag MORE enjoyable, I thought it was a nice touch to add limited attempts to an encounter. I now understand why you went from 5 to 10 attempts allowed per week - 5 are wasted in lag, and CM's, GM's, DEV's, and whatever else do nothing about it.
Maybe other people do not have lag on their servers on in their instances, but the Bloodhoof Server instances go between crappy and unplayable constantly. Someone said the lag is being addressed, but I'm guessing the Dev's are lagging too, because it has not gotten any better yet.
I'd say more, but I need to tab back in and start another Flash of Light cast now.
