#0 - Jan. 11, 2010, 8 p.m.
For some reason I get groups that insist on full clears.
/headdesk
I actually had it four times in a row one day, not very random blizz.
Anyone else finding that LFG loves it some OK?
Q u o t e:
and...
For some reason I get groups that insist on full clears.
/headdesk
I actually had it four times in a row one day, not very random blizz.
Anyone else finding that LFG loves it some OK?
Q u o t e:
Any plans concerning the daily associated with this instance, i.e. a way to be able to get it at the beginning of the instance instead of keeping it in the quest log just in case.
By the way, why this and only this instance has a daily quest associated with it?
Q u o t e:
Can the same change be made to Vexallus in The Nexus? Him going immune right after losing immunity is just as annoying as these two.
Q u o t e:
What about a nerf to CoS? [Sarcasm]: I love me a 10min RP before actually able to kill the first set of mobs.[End sarcasm]
Q u o t e:
Remember this for Cata too. Will be less work for you guys if you add these features from the start.
Q u o t e:
Is it really RANDOM? Based upon the "random"-ness I have seen, it almost seems as through there are mini-gear checks for the non-ICC instances. I've noticed that, for example, I very frequently have lesser geared players in my group when I get Utgarde Keep or Nexus (easier heroics), but usually get a fairly well geared group for something like Utgarde Pinnacle (harder heroic), which is also the daily heroic I seem to get very frequently.
Q u o t e:
Did you learn at all from most players that they were enjoyable before you nerfed them? I really want to see how you're retuning VC for Cata. I expect perfection. And no more effin' nerfs.
Q u o t e:
This is good to hear. I think maybe the weighting of frequently visited dungeons needs a bit of tweaking then. I believe most people wouldn't mind waiting an extra minute or two if it meant getting a different dungeon instead of a repeat yet again.
Q u o t e:
I'm jumping in a little late on this, but any chance you could elaborate on some of the changes? What will you do different about vehicles in instances given the problems with Occ? (Personally, the instance wouldn't be so bad if I just stayed on the drake, but on-off-on-off-on-off is really annoying as a boomkin)
Is there any chance players will need to discover the dungeon before they are allowed to que for it? I'm sure many people have had the experience of waiting (or kicking) for a pugger that died in the ICC 5 mans and didn't know where to go.
What about the initial votekick lockout time? It seems that usually by the time you're able to kick someone for whatever reason you already have the instance done.
Thanks.
Q u o t e:
Who care about having fun? its all about gold farming right? Some people do not like running the same 4 or 5 dungeons over and over again when they join the random lfg.
There is way to much RNG in this game, rewards should be based on effort and the enjoyment or irritation should not be decided by luck!