A question ALL would like answered from Blizz

#0 - Dec. 18, 2009, 3:04 a.m.
Blizzard Post
Ok, we all know Pures should be slightly higher than Hybrids, all things being equal. Fine.

We know Pure DPS classes should be very close to one another. all things being equal. Fine.

Okay, let's take "all things being equal" and put it aside for a moment.

The truth is, I think we all would like to know the answer to one question.

In a stand up fight with zero mobility, no gimmicks, no unique buffs or debuffs. Just stand up and blast continuously at an immobile target, everyone had equal gear and mastered their rotation perfectly...

Which class does Blizzard want to be number 1 in that scenario?

We all want to know the answer to that question. Everyone does.

Of the Pure dps classes, should it be Rogue, because many fights involve a lot of movement for melee?
- Ranged are rapidly following suit when it comes to boss encounters and mobility.

Or should it be the new and improved Hunter class with the nifty focus bar (yet to be seen) because they have to manage pets?

Or should it be Mage because they have to manage mana and manipulate cast times?

Or Warlock because they have to worry about their dots falling off and manage their mana?

Please just enlighten us.
#58 - Dec. 18, 2009, 5:21 p.m.
Blizzard Post
To be honest, I'm not sure the answer to that question would be very helpful. You stipulate when skill, gear, latency, raid comp and everything else is equal and you stipulate a tank and spank fight with no movement, adds or other considerations. Those two situations are going to be virtually impossible to ever encounter in the actual game, so the information isn't that useful anyway except to know where we're coming from philosophically.

On the other hand, it carries some amount of gunk-up-the-forums risk. If we said night elf rogues and blacksmith Shadow priests are designed to be the best in those situations, I am fairly certain we would see posts for the next several months that say "I play a blacksmith Shadow priest and this is supposed to be the fight I win, which I am not, so please buff."

My suggestion is to worry more about how to improve your individual dps, which you can almost certainly do, and less about whether you're being held back by class mechanics, which you have very little control over.

If you want an answer to the actual question, I would look at those classes and specs whose mechanics benefit from stationary, single targets.