#4 - Dec. 16, 2009, 1:06 a.m.
Q u o t e:
about 24 minutes too long, waiting isn't fun blizz..
what's up?
Your chances of finding a group in a timely manner are still vastly improved post-patch 3.3. This is in addition to the fact that you can now go out into the world and do whatever you want while you wait without camping a chat channel or LFG system. Once the Dungeon Finder selects a party for you, you can just return back to what you were doing while you wait in the queue again. I was doing this last night and found it to be a great opportunity to wrap up some daily quests in between dungeon runs.
That said, the fact of the matter is that this system is still largely contingent upon the number of players who select the tanking role and, to a slightly lesser degree on some Battlegroups, healing role. Your post was created during prime time for east coast realms, nearing prime time for west coast realms. This is when most players are online; however, many players are running raids, whether it be Trial of the Crusader, Icecrown Citadel, or the weekly raid quest. This tends to lessen the availability of tanks and healers for many Battlegroups.
I was grouping with a healer last night who had no problem finding instant dungeons earlier in the afternoon, but by 8 o'clock server time we were waiting at least ten minutes to find a tank. We ended up sticking with a particularly good tank we came across from another realm and ran about 10 Heroic dungeons together with instant queues. If you perform your DPS or healing role well, there's no harm in trying to stick with a tank once you've found one... if they're willing and able.