#0 - Dec. 12, 2009, 5 p.m.
https://forums.worldofwarcraft.com/thread.html?topicId=21730605184&sid=1
Scourge Strike can now crit only once. The Shadow portion of the damage cannot separately crit. We wanted to keep the double crit mechanic as a way of making Scourge Strike do more than just being an attack that hits for equal part physical and Shadow damage. The change just proved to be too bursty in PvP and provide too much sustained damage in raids. The Shadow portion Scourge Strike will continue to be increased by effects that currently boost Shadow damage.
From your response to one of the threads here
https://forums.worldofwarcraft.com/thread.html?topicId=21730645357&pageNo=4&sid=1#61
WoW is a game with PvP and PvE components. We balance around both.
However, the changes to warlocks, DKs and rogues were made largely for PvE reasons. All 3 were too high on parse after parse.
Can you please stop contradicting yourself, pulling random words and facts. First you are saying you are nerfing SS because of too bursty in PvP, then u turn around and said that its for PvE reasons. Which one should i believe? If SS change for PvE reason, at least now i will have a HOPE that you guys will give it a PvP buff. Unless its a PvP nerf that its just /cancel account since DKs are horrible in arenas right now.
Can we have some light on this? Can you at least tell us that you are going to work on it and make it more appealing for either pvp or pve. 2 days of hit fix nerfing it and you need weeks, if not months of figuring out if its underperforming or not is bunch of bull crap.
<<<Not trolling but i would like to know the direction of my class in PvP
